Nope, no graphical ones yet, still using boilerplate elements so far, added a pause menu to the game on Saturday morning. Just simple pause / resume stuff. Levels now load up with a title, description and time limit as well as the level themselves.
Need to make some proper tiles now for collectables, enemy spawn locations, etc.
Gotta love text files for level making. Although something a little more graphical and intuitive would probably be nice later on.